X|Media|Lab Perth “Video + Social” March 2014 conference report

28th March, Studio Underground, State Theatre Centre of WA

Charlie Gunningham’s notes

Welcome to country

Doolan Leisha Eatts – relating the story of seeing horses for the first time.

Capitalising on a multi-screen universe – Duane Varan (Audience Labs, Murdoch University, Disney)

  • Greater reach: through on-demand
  • Greater engagement: interactive
  • Greater disposition: now more receptive

Reach

  • Cross platform: small screens do just as well as TVs for ads because the “viewing angle” remains constant. i.e. mobile devices are viewed closer to the eyes.
  • Media multitasking: concurrent viewing (about 1/3 of TV viewing is done like this) doesn’t work – the “second screen” is the main screen. However, if a “cognitive bridge” is made between the two screens e.g. synchronous content, then the impact is greater.

Cracking the da Vinci code of online video – Samir Bangara (Qyuki.com)

  • Multi-channel networks are now businesses cf. Disney buying Maker Studios
  • For video delivery mobile will overtake desktop
  • Growth of Google+
  • Impact of the decline of GenXers and the dominance of Millennials
  • End of banner ads (now 0.2% click through rate)
  • Integration of streaming video ads e.g. Facebook news stream
  • Measuring sharing & engagement more important than likes/views
  • Content marketing is now mainstream: storytelling
  • The future is brands partnering with multi-channel networks to connect with suitable content partners. e.g. PewDiePie

Big advertising’s view of video, social & mobile – Dan Hon (Interactive Creative Director, Weiden+Kennedy)

Video

  • Video is (only) a content type
  • Strategy: doing the hard work to make it easy
  • Apps “tone” video – for International app?
  • It’s the craft, stupid

Social

  • Social are networks (audiences) – therefore, know your audience
  • Book reference “It’s complicated” by Danah Boyd
  • Peak concentrated attention (with ubiquitous Facebook), now splintering audiences

Mobile

  • Mobile is the interface: what the internet is meant to be, and what computers are meant to be

How to turn content archives into gold – Richard Cardran (tabTV.me)

Recontextualisation

  • Supercuts vs cut downs (which keep the story arc)
  • Cut up: new or unique meaning e.g. Seinfeld’s “nothing”. Snow White “Wishery” by Pogo (Nick Bertke from Perth)
  • supercut.org
  • Dub titling

Chicken, egg, Omlette: does social drive media or does media drive social? – Rachel Dixon (COO Viocorp)

  • Convenience always wins, on-demand video
  • Developed Malaysian TonTon VOD site
  • Omniscience fatigue (Coupland) – a post-literate generation?
  • GIFGIF (MIT project)
  • Demand Media (content farm)
  • Video makes it harder to argue against (viewer engages different parts of brain than when reading) – what happens when everything is video, not written material?

Corey Bridges (VP Marketing Cameron|PACE Group) & Stephen Langsford (Quickflix)

Dynamics of interactive video – Duane Varan (Audience Labs, Murdoch University, Disney)

  • Choice enhances impact e.g. you post-justify your decisions, but if you get the expectation wrong, the chooser is angry
  • Thumbnails shape first impressions and expectations, then affects viewing experience as well
  • Cognitive processing: interactive ads are better processed i.e. you think about the content
  • Duration effects: longer exposure = higher impact i.e. you have 5mins to persuade, rather than 30 sec
  • Sifting effects: interactive sifts audience vs persuasion e.g. banner ad “the 1 old weird trick to…”
  • Rehearsal effects: interaction is doing, not viewing
  • Anticipation effects: interaction stimulates anticipation, lean forward
  • Environment: program environment effects i.e. funny vs funny congruence

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